Roblox Anthem

CG Lead: Justin Wilcott Modeling: Dan Valvo Animation: Geoff Ciccarelli, Rich Deforno,...

25th Apr

Rib Eyes

  Because I had to. Made with Arnold, Maya, nCloth, and a...

20th Mar

Mickey and the Roadster Racers

We created a few promos for Disney Jr’s animated show Mickey and...

05th Feb

CNN History of Comedy

The amazing and hilarious Chris Farley makes an appearance as the statue...

05th Jan

Family Channel Summer Refresh 2016

A few new Summer fun spots for Family Jr: Evan Mayfield and...

03rd Jul

Disney Channel Micro Content: Unzipped

Ardy from Radio Disney shows off his fashion and dance moves in...

21st Jun

Disney Channel Micro Content: Drive-in

A combination of animation and engineering brought to life an urban chipboard...

21st Jun

Nat Geo Sonic: Shakes and Flowers

I modeled, rigged, animated, and rendered a few elements for this Sonic...

02nd Apr

Disney Channel: Stuck in the Middle

I created a model rocket launch for the show open of Disney...

30th Mar

Substance Painter Texture Export for Arnold in Maya

Exporting textures from Substance Painter is fairly straight forward though hooking them...

19th Feb

Shop Japan: Promises

♫ Promises Promises ♫ Team Roger put together another fun spot for...

06th Jan

Lifetime: Off Their Rockers

Here is a spot I worked on almost 2 years ago and...

01st Dec

Shop Japan: Island Party

The Roger team put together a 3D full CG spot with 23 characters. I...

01st Dec

Disney XD “Logoman”

I modeled this guy in Maya and rendered him with Arnold. Here...

26th Nov

TBS Explosion

I 3D printed hollow TBS letters so we could blow them up...

26th Nov

Disney XD: Star Butterfly

Here is an early render for a portal that Star Butterfly jumps...

26th Nov

Gravity Paws

Disney XD asked Roger to recreate the Gravity Falls intro with dogs. I...

26th Nov

Ai User Data String

Here is a simple MEL script that creates a texture path with a...

21st May

PFTrack Survey Solver

I haven’t had the opportunity to play with a LIDAR scan in PFTrack...

22nd Oct

Dynamic Maps with Maya’s Fluid Texture 2D node

The Fluid Texture 2D node in Maya can be used to dynamically...

10th Oct

Aging Shader with AO in Arnold

This is a pretty simple shading network that uses ambient occlusion as...

07th Oct

Robot Ostrich

Modeled in Maya Textured in Mudbox Rigged with AdvancedSkeleton Rendered with Arnold...

16th Sep

The Giving Tree

I was sketching at a coffee shop last December, I must have...

22nd Aug