Substance Painter Texture Export for Arnold in Maya
Exporting textures from Substance Painter is fairly straight forward though hooking them all up to your Arnold shaders in Maya is tedious. So I wrote a Python script to speed up the process. Just drag and drop all your textures from Substance Painter into Maya’s hypershade window and execute assignSubstanceTextures.py. The script will search through all of your textures and Arnold shaders and make the corresponding connections.