I worked as CG Supervisor at BUCK on a series of AR experiences for Takashi Murakami’s exhibition at The Broad, created in collaboration with Meta.
The installations brought Murakami’s characters and sculptures into the museum’s architecture, following visitors from the outdoor plaza through the lobby and into the galleries. Mr. DOB floated above the lawn, colorful Ohana flowers bloomed along the facade, and towering demons appeared inside virtual alcoves.
The challenge was preserving the character and detail of Murakami’s work within the limits of mobile AR. Together, the team combined optimized 3D assets, expressive animation, and carefully considered placement to make the digital artwork feel connected to the physical space.

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